If I could go back in time and tell myself something really useful… it wouldn’t be anything to do with game development to be honest and the advice below is something which I am sure we all “know” but knowing something and putting it into practice are two very different things. If there is one […]

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Quite often when trying to create a game with any kind of mechanics, you will find yourself staring off into space as you weigh out the possible solutions to a very specific problem, or of course sometimes just trying to think of any solution at all. When it comes to Ren’Py, more often than not […]

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Hey everyone! For those of you who have been keeping up with Twitter (@ThundornGames) or watching the discord you will already know that I have been putting in a lot of hours in my IRL work. Bills to pay etc etc. That has made working on Deeper quite difficult simply because I need time to […]

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February

Hi Folks. I just wanted to update you on progress. My injuries are almost fully healed now and as such I will be able to start working on development again. The two main areas of focus at the moment are working on finalizing the deeper BETA test and drawing more support via Subscribestar then Bone […]

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